I work on this game. Hard. So, so, very hard.
Offline right now. Last seen exploring stoot barfield's House
Made it to Level 22
Visit stoot barfield's Home Street.
Found one of Doll's notes up here. Very nice.
@Sprocket, there's a group for that: <a href="http://www.glitch.com/groups/RA9C6CNJ2DB22T2/">www.glitch.com/groups/RA9C6...</a>
I think working on icons is one of the most satisfying parts of glitch. They are super rewarding!
Ok, now I *definitely* don't feel so bad about not having a full complement... I'm in about the same place meself. *shakes fist at overachievers*
Planted 53 crops
Got it: 11 hr ago
Tenderly petted 41 Bean Trees
Got it: 2 days ago
Collected all 5 DR musicblocks
Got it: 2 days ago
Meticulously watered 41 gaspingly hot Gas Plants
Got it: 3 days ago
Administered a sound petting to 41 Gas Plants
Got it: 4 days ago
Scrupulously earned 47 Emblems of the Giants
Got it: 4 days ago
Croppery III makes you a veritable master of the garden, giving you more mood and imagination for tending your crops through their lifecycle, and yielding a higher chance of surprise bonuses (or bonus surprises). Above all of that, every so often you will have a 'super harvest', which yields double the amount of crops from a plot.
Got it: 30 hr ago
Advancing your Croppery skill to the second level means you'll use less energy planting, watering and harvesting your crops. And every so often, the land will give you a little super fun happy bonus present.
Got it: 5 days ago
Anyone who possesses a Crop Garden in their back yard would be wise to learn Croppery because anyone who knows Croppery will yield twice as much crop product from a plot (along with benefits to mood and imagination).
Got it: 7 days ago
Compounds are nice and all, but, really, they have very little use until you can start putting them together. Intermediate Admixing teaches you to use a beaker to make all manner of valuable powders which can do everything from causing sneezing fits to temporarily enchanting a shrine.
Got it: 8 days ago
Learn Tinkering V, and consider yourself a mastertink. Repair speed is nigh instantaneous and Tinkertool operation barely taxes your energy, but that's just the beginning. With this AND Engineering, you can practically create any tool imaginable. As long as your imagination is restricted to tools that already exist, of course.
Got it: 12 days ago
Just when you thought Tinkering couldn't get much better, along comes Tinkering IV. In addition to doubling your repair speed, a slew of new tools are yours to craft. And when combined with skill of Engineering, that slew expands to a truckload. Powerful stuff.
Got it: 21 days ago
For those who long for the sophisticated indoor decor only a wider range of furniture items can provide, Furnituremaking II enables the creation of armchairs, beds, and many other complex/comfortable (complorxable?) homewares. When used in conjunction with Engineering, the full range of domestic furnishings (including doors, wall segments, etc) become craftable.
Got it: 26 days ago
Upgrade your own self with Refining II and you immediately notice a 25% reduction in the amount of energy and a decrease in time it takes to grind down a chunk. Not bad at all.
Got it: 28 days ago