Hour-for-hour, the last week and the few days prior was probably the most dense set of releases we’ve ever done. It started with a preview of the new Snaps feature for saving and sharing images from inside the game (20 second demo video) and led into R2, the second release of the housing system. This was a major release and [...]
We are working so hard! And it is all coming together! These are exciting times at Tiny Speck offices. Over the next month we’ll be making some major updates. The biggest sets of new features will come in two waves: First, we’ll have “R2″, the second release of houses. This release will include the ability to expand & add floors [...]
We’ve been very quiet on the blog for the last few months mostly because we’ve been locked inside a poorly-lit factory under conditions which, frankly, would embarrass a 19th century sweatshop manager. (But, at least there were donuts.) But all the hard work is starting to pay off: large parts of the game have been redesigned, significant portions of those [...]
Two months ago we launched Glitch to the world. Now we’re unlaunching it. Eh?? The response so far has been truly fantastic. Piles of praise, love and devotion have poured in and we have to be doing something right for people to say things like “[it’s] Zork fun, Pac-Man fun, Super Mario Brothers fun. It is video game fun like [...]
The end of Remember —the 8th month of the Glitchy calendar— is here, one of our most favorite in-game holidays right upon us, and we’ve added a few more items to the Zilloween collection to honor the occasion. The brand new zombie masks (with emote animations) go spookishly well with the fancy Elizabethan outfits: Of course, there’s plenty of other [...]
The ultimate reset is upon us. Before the next test, players will be losing all of their Urthly possessions and accomplishments, left with nothing but the clothes on their back. (Well, really it’s a bit more nuanced than that: details in the forum.) And they have some interesting theories on what this post-reset world will be like: some say a [...]
Over the last few months the avatar fashion department has been pushing the boundaries of costume design, and consequently, we’ve created some of our craziest outfits yet. (The good kind of crazy, of course.) With nearly 800 clothing items to choose from, there are now many options to suit all tastes, whether you want your avatar to run around as [...]
This guest post was written by Hannah Jones, who’s interning at Tiny Speck for the summer. Thanks for the post, Hannah! Since the early days of Alpha, Glitch players have been using in-game features in all sorts of creative ways to collaborate and contribute to the community. As the world has grown, we’ve noticed an increasing number of awesome projects [...]
Remember your first steps in Glitch? A friendly fruit tree showering you with cherries, a smiling piggy asking for a petting, a lovely whistle in the background and your rock buddy coaching you along the way. With so many wacky and wonderful things to explore one might even wonder if there’s anything remotely “dark” in the game. Glitch may be [...]
World Map Sometimes, it’s all about perspective. In the Glitch world it’s always been fairly easy to tell which regions border one another, but getting an idea of what the world looks like on a larger scale has been tricky. It may have been tough to tell that Groddle Forest, Meadow and Heights together comprise an island, aptly named Groddle [...]