What people are saying:
so I arrive in Saigon right? I have my pho, and my cafe sua da, then I @playglitch
Glitch is a massively multi-player game built in the spirit of the web.
It's one big connected world, and your smallest actions can have the most unimaginable consequences. It's fun and funny. It's fresh and fantastic. It's fast and ferocious. (But in a cute and occasionally cuddly sort of way.) Read more.
Fresh off the Blog
- 05-05-12
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Glitch HQ — Revamped interface, mail, imagination, and more
Glitch HQ just received some substantial updates on iPhone, and Android release is in progress now. For this new version (1.3), we’ve revamped the interface, added mail and achievements, and added support Read more…
- 04-16-12
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Progress Report: April Releases
Hour-for-hour, the last week and the few days prior was probably the most dense set of releases we’ve ever done. It started with a preview of the new Snaps feature Read more…
- 03-29-12
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Bigger, Better, Brighter
Back when we announced that Katamari-creator Keita Takahashi was joining the team to work on Glitch, there was a little shout out to the game designer/producer Robin Hunicke at the Read more…
- 03-23-12
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Progress Report
We are working so hard! And it is all coming together! These are exciting times at Tiny Speck offices. Over the next month we’ll be making some major updates. The Read more…
Recent Tweets
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Been waiting *forever* for an invite? 1. We're sorry! 2. We're nearly done massive changes to the game & will be ready to invite ... soon ;)
5 days ago -
Oh … whoa. We didn't tweet that the post-imagination reset of test houses (into real houses) happened. So, that's done. t.co/iT5v2taE
5 days ago -
… & conversion scripts are running slower than anticipated. We're sorry! The game will not re-open until tomorrow morning (pacific time).
7 days ago -
We are being EXTRA careful with the migration since no-one wants movers to lose a single precious item. But, extra care means extra time …
7 days ago